Allows users to write and edit OpenGL ES 2.0 shaders in real time. It provides code highlighting and live preview features with resizable and fullscreen options. Shaders can be used in SpriteKit projects for prototyping effects and generative art.
Record color, depth, and IMU data using a LiDAR-equipped device. Export datasets to a desktop computer. Includes color images, depth frames, confidence maps, and camera metadata for machine learning and dense mapping applications.
Manage Bluetooth LE devices with firmware updates, file system operations, log viewing, and basic actions like echo and reset. Supports Over-The-Air updates and management features.