PPHub is a GitHub mobile client that supports the iPhone and the iPad. With PPHub, you can always: - Browse GitHub's Open Source Trends List of Langua.. Read more
Coderx for GitHub is a concise and powerful GitHub app. FEATURES ◎ Real-time push notification function ◎ Browse the latest news of the repositories and developers you follow ◎ Browse the daily/week.. Read more
TestFlight makes it easy to test beta versions of iOS, tvOS, and watchOS apps and App Clips, then provide valuable feedback to developers before they release their apps on the App Store. Developers in.. Read more
There’s a lot you can do on GitHub that doesn’t require a complex development environment – like sharing feedback on a design discussion, or reviewing a few lines of code. GitHub for iOS lets you move.. Read more
Capture and collect color palettes with Pastel! Pastel is an app for amateur developers & artists (like us!) that lets you build up a library of color palettes to use in your projects. With drag & d.. Read more
"Koder for iPad: Nerds Rejoice! You Can Code on Your iPad" -- GIZMODO / App of the day -- "Koder’s simple yet efficient interface is designed for touch editing. At just $5.99, you get an editor with .. Read more
App Store Connect gives developers the flexibility to manage their apps on the App Store using iPhone and iPad. View app statuses, manage TestFlight internal beta testing, and monitor app performance .. Read more
Haptic Haven is an app for iOS developers to test, learn about, and implement haptic feedback. Features: -Demo all haptic feedback on one screen to easily compare them -See descriptions and use case.. Read more
Pyto is a Python 3.8 IDE for iPhone and iPad. Run code directly on your device and offline. You can run scripts from Shortcuts and code your own home screen widgets. Features: - Python 3.8 with al.. Read more
Coding on the go. CodeSnack IDE allows you to code and runs your code instantly in the Linux environment. With CodeSnack IDE, you can practice coding in 14 programming languages using an integrated l.. Read more
We had no choice. We had to build Blink or we were going to jump out the window in frustration over the tools we were using. We started by analyzing what the must-haves were and we ended up grounding .. Read more