iPhone Screenshots
Description
You don't swing the bat. You decide who does.
Baseball GM puts you behind the desk of a big-league club and leaves you there. Ownership hands you a payroll and a goal — not a blank cheque. What happens next is entirely on your judgment: who you sign, who you draft, who you rush to the majors, and who you let walk in November.
Every screen is a decision, not a menu. Spend $8M on a third baseman and you'll see exactly which rating it bought you. Promote a 22-year-old catcher a year early and watch his ceiling take the hit. Hire a better medical staff and quietly stop losing arms in August.
THE JOB
Work inside the payroll ownership gives you and see the ratings your money actually buys
Work free agency against 29 rival front offices — years, dollars, and the risk of both
Scout an amateur class, build your board, and draft on ceiling or on certainty
Develop prospects through a four-level farm system: promote, demote, call up, and protect them
Set the lineup, batting order, rotation and bullpen roles by hand — or optimize in a tap
Hire and fire coaching, scouting and medical staff, each with a real effect on development, evaluation and injuries
Trade with clubs that have their own needs, budgets and windows
Take a better job when it comes — your record follows you from team to team
A CAREER, NOT A SEASON Baseball GM keeps your whole history: every club you've run, every division you won, every rebuild you inherited and every one you left half-finished. Twenty years in, your career page is the only scoreboard that matters.
DEEP, BUT NOT A SPREADSHEET Built for the sim veterans who want ceilings, service time and development curves — and readable enough that you can run a full season on a train ride. Tap Continue and the league plays on. Everything important is two taps from wherever you are.
NO NONSENSE One purchase. No ads, no energy timers, no card packs, nothing to buy twice. Plays offline. All players, teams and leagues are fictional.