Allows users to write and edit OpenGL ES 2.0 shaders in real time. It provides code highlighting and live preview features with resizable and fullscreen options. Shaders can be used in SpriteKit projects for prototyping effects and generative art.
Write with syntax highlighting and auto-completion. Edit, debug, and run scripts in real time. Save and organize projects. Share snippets and collaborate with others. Supports multiple programming languages and integrates with cloud storage.
Securely connect to remote servers using password or key-based authentication. Execute commands and edit code directly on devices. Access command history and intelligent suggestions for faster workflows.