The app features a counting song and two activities to reinforce number sequencing from zero to five. It offers a clear presentation with uncluttered images, suitable for children with special needs, and includes switch access options.
by Inclusive Technology★ 0.00 ratingsEducation$3.99Data updated 2026-11-12
Learn basic concepts through interactive and songs. Practice counting, shapes, and patterns. Complete activities aligned with early childhood education standards. Track progress and receive instant feedback during gameplay.
The app offers an educational experience for children to practice sums and counting with numbers from 1 to 10. It features audio and is suitable for non-readers aged 2 years and above, with a kid-friendly interface and fascinating graphics.
The app provides interactive math exercises for second graders. It covers counting, addition, subtraction, multiplication, division, fractions, time, abacus, and number lines.
Teaches counting, problem solving, and cognitive skills through interactive stories. Includes four new adventures. Features character interaction, audio narration, and age-appropriate educational content for children ages 2 to 6.
The app focuses on number recognition and order up to 20. It includes modules for matching numbers to words, ordering numbers, and spelling number words.
The app presents sentences with text and/or PCS symbols at three difficulty levels. Animation with speech feedback reinforces correct matches, and scores show percentages and numbers correct.
The app offers a visually stimulating experience for individuals with special or complex needs. It is designed for all ages and abilities, with simple button taps to alter effects.
The app presents alphabets with transportation videos and math concepts including numbers 1-10, greater than, less than, and equal to. It includes quizzes and exercises for number recognition and sequencing.
Interactive - games for children, including a full version of "" with counting activities. Features HD graphics, sound effects, and educational elements. Users can , tap to interact, and complete counting challenges.