Create rhythmic patterns from sustained sounds using slice envelopes. Adjust gating mechanisms for staccato or pumping effects. Generate rhythmic gating by cutting and filtering audio. Sync with AUv3 compatible hosts for real-time processing.
Create stereo delays with adjustable parameters for various sound effects. Simulate tape characteristics with noise and warble. Apply filters in the delay loop for dub-style tones. Support stereo delay, detune, and ping-pong effects.
Separate vocals and instrumental stems using AI audio analysis. Export high-quality isolated tracks and mixed versions. Split audio files into individual stems for editing or remixing.
Apply audio filters with 21 types including lowpass, bandpass, and comb. Adjust filter slopes up to 48 dB using SVF, diode ladder, and transistor ladder. Add distortions and modulations for sound effects. Output processed audio files.
Allows users to create music using a based on Conway’s Game of Life. Users can manipulate up to four voices, each with distinct movement patterns and rhythms. Notes are generated based on golden ratio-derived note values.
Create using random MIDI patterns for synths or hardware. Assign parts to MIDI notes or use preset kits. Generate within supported host apps like Logic Pro or Cubasis. Adjust tempo and pattern length. Export MIDI sequences for integration.
Create and shape sounds by drawing waveforms or modifying built-in ones. Mix with analog and sub oscillators. Automate knobs using 2 LFOs and 2 ENVs. Design and morph 2 wavetables for dynamic sound creation.
Apply distortion and saturation effects to audio in real-time. Choose from various distortion models and adjust frequency bands. Use modulation settings and access a modern, intuitive interface for precise audio shaping.