Measure network performance by testing TCP and UDP speeds in and modes. Conduct bidirectional and reverse tests across Wi-Fi, cellular, or LAN. Validate ISP or VPN changes and identify bandwidth bottlenecks.
Create -based prototypes and level designs. Import sprite sheets and split them into individual sprites. Set terrain bit mask rules and generate brushes for terrain drawing. Define TileDefs with custom sizes, animations, and colors.
Code and test web projects with real-time preview and JavaScript console. Edit HTML, CSS, and JavaScript files. Debug code and test REST APIs. Manage projects and view live changes.