The app uses augmented reality to bring 3D models to life when scanning HOV-enabled books and other items. It supplements physical learning with digital content, keeping children engaged across a wide range of topics.
The app offers a learning game designed to stimulate speech and vocabulary for children ages 0 to 3. It includes options for clothing, alphabet, numbers, colors, animals, and fruits, presenting objects with auditory stimulus for identification.
And AR lets two players take turns hiding and finding virtual shapes in real-world environments. Players select shapes from a list and place them on flat surfaces. The seeker uses to locate hidden shapes and tap them to reveal.