Yes/No allows users to select from over 200 Yes/No phrases and customize favorites with sound options. Users can adjust colors for visibility and accessibility. The supports VoiceOver for screen readers.
Children can play to and basic operations. Complete challenges to build skills. Track progress over time. Adjust difficulty levels for different ages. Receive feedback on performance.
Teachers can add and manage lessons in Student Education Plans, assign lessons to individual goals, and track student progress. Students can access personalized lessons and play them independently.
Teaches numbers 1 to 20 through matching card games. Flipping cards reveals numbers and plays them aloud. Encourages pattern recognition and concentration. Suitable for children aged 3 to 10.
Help users identify and manage anxiety through guided exercises and coping strategies. Track mood and triggers. Access calming activities and progress reports. Learn CBT techniques through structured lessons and interactive scenarios.