Play a card game by matching cards that are one higher or lower than the deck card. Complete missions like forming sequences, earning points, finding a card-key, solving in time, and getting a golden card.
Play with tower-building mechanics. Use shock plays to disrupt opponents. Switch powers strategically. Track points to determine winner. Customize interactions and manage flow.
Provides illustrated picture flash cards with audio support. Users select cards for students to view and answer questions about Bee sees. Prompts include scenarios like at the zoo or hiding in a box.