Educational provides 52 illustrated flash cards with audio support. Users select cards for students to view. Students answer yes/no questions to practice questioning and reasoning. Automatic scoring option allows students to select answers.
by Super Duper, Inc.★ 4.01 ratingsEducation$3.99Data updated 2026-09-08
Play a card game using a single arranged in a 3x3 grid. Predict if the next card is higher or lower than the current one. Continue your streak with correct guesses. Incorrect guesses end the game. Track your progress and compete against others.
Study allows users to review material by subject with custom sessions. Questions include answers, explanations, and correct responses. Users can select categories, generate random question orders, and track progress.
This card game simulates a car race where players aim to reach 1000 miles. Players use distance, hazard, remedy, and safety cards to affect opponents' progress and their own.
Play card puzzles to cards of the same value and score points. Use bonus combos, wild cards, and card bombs for higher scores. Compete against players globally in real-time matches. Earn cash prizes based on leaderboard rankings.
Players receive prompts and have 5 seconds to list three responses. A timer buzzes when time runs out. Missing the countdown triggers a penalty. Includes basic cards with optional extra decks for more gameplay.
Learn geography by identifying nearly 200 countries on an interactive map. Zoom, pan, and tap to select answers with sound effects. Purchase the to unlock all content. Track progress and challenge knowledge through map-based quizzes.
Drive a 4x4 bus to pick up students and drop them at . Navigate through city streets, avoid obstacles, and manage traffic. Track progress and complete routes within time limits.
Play a -style game by clicking cards one rank above or below the home card. Clear the table before the deck runs out. Track progress and compete on a scoreboard.
The app is a multiplayer racing game where students practice multiplication facts. A user's race car speed is determined by how quickly they answer multiplication problems.
A card matching game where players must quickly identify if a card matches the previous one. Users answer "Yes" or "No" within a time limit. Tracks progress and challenges players to improve speed and accuracy.