Slope Game !
GAMEHOX
Run, roll, and avoid obstacles
Control a rolling ball to navigate slopes and avoid obstacles. Tap to jump over gaps and collect power-ups. Track high scores and compete with other players. Play with one finger on mobile devices.
Showing 81–100 of 1,000 ranked alternatives.
GAMEHOX
Run, roll, and avoid obstacles
Control a rolling ball to navigate slopes and avoid obstacles. Tap to jump over gaps and collect power-ups. Track high scores and compete with other players. Play with one finger on mobile devices.
DO HAI HA
Swipe to roll, dodge, and collect coins
Play a ball-based game with one-finger controls. Swipe to start, roll and through levels. Dodge obstacles, collect coins, and earn spare lives. Adjust speed and dive into challenges. Complete levels by focusing on the finish line.
Ashima Prabhakar
Catch falling objects and them fast
Control falling objects to prevent stacks from collapsing. Tap to move balls into designated slots. Navigate through increasingly complex structures. Earn points based on speed and accuracy. Unlock new levels and challenges.
Devganiya Dilip
The and reach the boat
Control the by swiping left or right and dragging forward to roll. Navigate wooden bridges to reach the boat while avoiding water. Use realistic physics to maintain and avoid falling.
Muhammad Arslan Ashraf
Through obstacles and collect points
Control a by tapping to roll and steer through obstacles. Navigate unpredictable barriers to avoid falling and collect points. in 3D environments with varying challenges and difficulty levels.
PIXON PTE. LTD.
Roll balls, avoid traps, win puzzles
Guide balls through maze-like levels by tapping to roll and drop them. Navigate traps, paths, and obstacles to reach goal zones. Unlock new mechanics and challenges in each level. Track progress and replay levels for improved performance.
Ketchapp
Bounce , avoid spikes, collect power ups
Bounce a to navigate through obstacles and avoid spikes. Collect power-ups to alter the game's color scheme. Adjust speed and difficulty settings to customize gameplay.
Hideaki Uchikoshi
Roll the and display trajectory
Control a to roll along a path by holding and releasing to predict its trajectory. Adjust speed and direction. Complete levels by reaching the end without falling off. Track progress through multiple stages.
Yohei Iwasaki
Jump to avoid walls and clear levels
A red ball character rolls down a hill, avoiding walls by tapping the screen to jump. Players navigate through three levels—Normal, Hard, and Move—with higher levels unlocked by achieving scores.
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