Create art sprites and animations for game development. Draw with Apple Pencil for precise control. Animate frame by frame using a timeline and onion skinning. Export sprite sheets directly compatible with Unity, Godot, and GameMaker.
Create -based prototypes and level designs. Import sprite sheets and split them into individual sprites. Set terrain bit mask rules and generate brushes for terrain drawing. Define TileDefs with custom sizes, animations, and colors.
Send and test /HTTPS requests with response inspection. Debug APIs remotely using WebSockets. View and edit JSON, HTML, XML, and raw text data. Import and export Postman collections for team collaboration.