Match allows users to select a number range and solve ten random equations. Players can set a time limit per question. After completing a quiz, they receive a report showing results and time taken. The includes a balloon popping game as a reward.
Learn arithmetic by matching answers to problems. Configure quizzes with 12, 20, or 30 questions. Problems are randomized and generated by the device. Track progress through repeated practice. Adjust difficulty based on skill level.
Practice problems with quizzes on logical reasoning, mathematical reasoning, and everyday mathematics. Solve addition, subtraction, decimals, fractions, and geometry questions. Track progress with model tests and achievers section exercises.