Home / Alternatives to 脱出ゲーム あのへや Apps Like 脱出ゲーム あのへや for iPhone and iPad
by Takeshi Kayahashi ★ 4.9 7 ratings Games Free Data updated 2026-09-22
Ranked alternatives Showing 281–300 of 1,000 ranked alternatives.
Kazunori Shojima
★ 5.0 1 ratings Games Free Data updated 2026-09-06
Kazunori Shojima
★ 5.0 1 ratings Games Free Data updated 2026-09-06
chie ono
★ 5.0 6 ratings Games Free Data updated 2026-09-11
Sasaki Keisuke
★ 4.7 6 ratings Games Free Data updated 2026-09-06
chie ono
★ 4.5 6 ratings Games Free Data updated 2026-09-14
Wataru Shibata
★ 4.5 6 ratings Games Free Data updated 2026-09-06
Kazunori Shojima
★ 4.0 1 ratings Games Free Data updated 2026-09-06
Goodia Inc.
Jump higher avoiding electric orbs.
The app involves tapping the screen to repeatedly jump upwards. Players must avoid electric orbs while ascending.
★ 5.0 5 ratings Games Free Data updated 2026-10-14
INLinePlanning. Inc.
★ 4.2 5 ratings Games Free Data updated 2026-09-14
Kazunori Shojima
★ 5.0 1 ratings Games Free Data updated 2026-09-06
INLinePlanning. Inc.
★ 4.2 5 ratings Games Free Data updated 2026-09-19
Kazunori Shojima
★ 5.0 1 ratings Games Free Data updated 2026-09-06
GlobalGear Co. Ltd.
★ 4.4 5 ratings Games Free Data updated 2026-09-22
Akina Kubota
★ 5.0 2 ratings Games Free Data updated 2026-09-19
Kazunori Shojima
★ 5.0 1 ratings Games Free Data updated 2026-09-06
GOODROID,Inc.
★ 5.0 5 ratings Games Free Data updated 2026-09-11
Kyoraku Pictures inc
Fight, combine, and shoot enemies
Play a vertical shooting game with retro 80s style mechanics. Control three fighter units in formation or combine them into a robot form for powerful attacks. Use nine sub-weapons to enhance combat abilities.
★ 4.2 4 ratings Games Free Data updated 2026-09-08
MIKU KURAKI
★ 4.0 5 ratings Games Free Data updated 2026-09-15
chie ono
★ 5.0 5 ratings Games Free Data updated 2026-09-19
Akira Fujisawa
★ 3.6 5 ratings Games Free Data updated 2026-09-06
How we rank alternatives Apps are ranked by functional similarity, category fit, rating confidence, and popularity.
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