Shogi
Kenichi Sato
Play and solve problems
Play against the computer or solve problems. Move pieces according to rules, track game progress, and review moves with undo and replay features. Save game states and access tutorials for strategy guidance.
Showing 1–20 of 1,000 ranked alternatives.
Kenichi Sato
Play and solve problems
Play against the computer or solve problems. Move pieces according to rules, track game progress, and review moves with undo and replay features. Save game states and access tutorials for strategy guidance.
Puzzle Cats Inc
Merge fruits, create new ones, win
Drop fruits to merge similar ones and create evolved . Play with or without a timer. Earn high scores. Choose from 11 fruits. Play online or offline. No life limits.
Broken Rules Interactive Media GmbH
Play through an emotional story
Explore a narrative driven by imagery, conveying emotions through visual storytelling. Navigate whimsical, hand-drawn landscapes with interactive puzzles. Shape the environment to solve challenges.
Takafumi AMANO
Learn by tapping map locations
Learn through interactive quizzes. Answer 10 questions by tapping locations on a map. Use the compass to locate answers. View correct answers via " " and score 10,000 points to complete the quiz.
Netflix, Inc.
Play puzzles and level up daily
Play a brain-training game where players connect scrambled letters to form words in a crossword-style puzzle. Solve daily challenges by finding words within letter groups and overlapping them to complete each puzzle.
DH3 Games Ltd
Challenge friends, answer questions, win points
Two players take turns answering general knowledge questions. Correct answers earned before the opponent add points, incorrect answers subtract points. Players can set the number of questions. Track scores and determine the winner.
Hirokazu Komatsu
Learn addition and subtraction with Soroban
Learn addition and subtraction using a Soroban . Move beads to perform calculations. Practice basic math operations. Track progress with interactive exercises. Sync with devices for continued learning.
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