Create and manipulate granular audio with real-time time-domain synthesis. Generate effects like grainlet, trainlet, FM, and time/pitch shifting. Adjust grain parameters and control live input. Sync with AUv3 hosts. Export and share audio files.
Edit and shape sound using three variable wave oscillators and two ladder filters. Adjust filter types and modulation settings. Use a multi-wave LFO and two modulation busses. Apply DSP-based effects for realistic analog synthesis.
Create and perform music with audio and MIDI recording. Use performance tools like repeat, roll, swing, and scale-based chord generation. Edit tracks, arrange sequences, and export final mixes. Sync with external hardware and software instruments.
Create and manipulate sound using 3 oscillators per voice, each with different wavetable options. Modulate parameters for dynamic sound shaping. Integrate with DAWs via AUv3 plugin for MIDI input and sound source use.
Create and manipulate music using real synthesis and 2,500+ samples from actual video game chips. Adjust waveform parameters, apply filters, and layer sounds. Export tracks and share directly.