The app simulates a ripple tank, allowing users to create waves with their finger. It demonstrates wave phenomena such as interference, diffraction, refraction, resonance, and the Doppler effect.
Explore a collection of 29 illustrated animal books. Download and access them offline. Choose which books to keep. Read about different animal species with interactive content. No ads or in- purchases.
The app demonstrates mapping neuron receptive fields in the visual system. Students act as vision scientists to locate stimuli that elicit responses from visual cells.
Solve problems by taking photos of math, science, history, and other subjects. Receive step-by-step explanations instantly. Access a simple interface for easy navigation.
The Sandbox EDU is an educational game for children ages 6 to 12. It supports learning science, technology, art, and music through experiential learning and inquiry-based problem solving.
Test general knowledge across various subjects, learn about technology inventions and famous discoveries, and explore biographies of notable scientists. Answer multiple-choice questions, track scores, and compete with other players.
Combine dogs to create mutated creatures through breeding. Collect coins from dog waste to purchase new animals. Customize and evolve dog species with unique mutations and features.
Train working memory with -back exercises based on scientific research. Track progress with detailed performance metrics. Compare scores against global participants. Adjust difficulty levels and set session durations.
TWIN YAZILIM MUHENDISLIK SANAYI VE TICARET ANONIM SIRKETI
Learn +A for sustainability
Teaches sustainability through +A solutions linked to UN SDGs. Users complete interactive challenges, earn rewards, and track progress. Content includes quizzes, puzzles, and real-world problem-solving activities.
Explore concepts through interactive simulations and experiments. Conduct virtual labs to test theories, visualize forces and motion. Track progress with built-in quizzes and assessments. Share results and notes with classmates.
The app demonstrates how motion reveals three-dimensional forms from stationary dots. It serves as a curriculum supplement for psychology and vision science lab classes, offering real experiments and interactive demonstrations.