The app presents puzzles where users draw a closed loop visiting every empty square exactly once. Some squares contain clues or are blocked, restricting the path.
Teach emerging about biomes through phonetically controlled stories and illustrations. Explore four collections covering energy, soil air water, plants, and animals. Build literacy skills with incremental story-based learning.
The app challenges users to spell words by dragging their finger in any direction before time runs out. Finding words adds time to the timer and allows users to advance through tiers with increasingly difficult goals.