Allows children to build sentences using preloaded images or photos from camera or library. Users can record and playback sentences to practice speaking. Includes visual aids to support communication and language development.
Vocabulary and Kanji through interactive lessons and quizzes. Review flashcards with images and audio. Track progress with daily goals and streaks. Receive instant feedback on answers. Sync study sessions across devices.
Teaches letter shapes and pronunciation. Guides correct letter formation with start points, strokes, and direction. Includes difficulty levels for assisted . Allows to practice handwriting in a game-based learning environment.
Meditations with voice instructions for stress and daily challenges. Choose from short, medium, or long sessions. Access 400+ meditations and 14 free ones. Enjoy 40+ free nature soundscapes and 20+ instrumental tracks.
BMI, daily calorie intake, ideal body weight, and basal metabolic rate. Input height and weight to receive results. Track progress over time and compare values across different age groups.
Help children aged 6-12 manage emotions through guided breathing exercises and interactive games. Track progress over time. Set reminders for practice sessions. Access resources for parents to support emotional regulation at home.
Help users manage child behavior with targeted advice. Choose from categories like handling difficult feelings or encouraging desired actions. Answer guided questions to receive instant and alternatives to punishment.
Practice guided sessions to reduce stress and anxiety. Track patterns and relaxation progress. Access calming sounds and breathing exercises. Set reminders for daily practice. Sync with wearable devices for health data.
Big Game offers interactive puzzles for infants and . Features include moving pieces, bright and vehicle images, and age-appropriate challenges. Promotes logical thinking through gameplay.
Create and interact with a personalized Me Character. Learn vocabulary through activities like dressing up, choosing pets, and dancing with body parts. Label household objects and identify feelings in community settings.